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88 results for “Game”

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Research ArticleOpen accessEvery word in the titleChildren Emotions Detection and Learning using a Fairy Tale Serious GameChadi Fouad Riman, Eric MonacelliChildren learn emotional ways of expressing their feelings in several ways. They learn at home as well as in their interactions with their friends at school. The problem is that sometimes they have a difficulty in learning emotions. The aim of this study is to help children learn about emotions and help other children learning emotions as well. The scope … …American Journal of Engineering and Applied Sciences, Vol. 15, Issue 1 · 31 Mar 2022 · 5,949 accessesView PDFCite
Research ArticleOpen accessEvery word in the titleGreat Game in Central Asia: Causes and ConsequencesAli Muhammad BhatGreat game, a political attitude adopted by great powers to achieve geo-strategic and geo-economic benefits in the Central Asian and the Caspian region. The main thrush hold of current strategic and economic relations in the region are Afghan crisis. Throughout the nineteenth century, Great Britain was obsessed by the fear that one of the other European powers would take advantage … …Journal of Social Sciences, Vol. 16, Issue 1 · 23 Aug 2020 · 8,239 accessesView PDFCite
Research ArticleOpen accessEvery word in the titleTrade-Off of Frame-Rate and Resolution in Online Game StreamingAhmad Abdel Jabbar Ahmad Mazhar, Ayman Mahmoud Aref AbdallaOnly limited research in the literature focused on assessment of different spatial and temporal resolutions. In addition, the field of synthetic video compression, such as video compression in game streaming, was the focus of only a few research papers. This paper will consider a wide range of synthetic video textures and motion speeds. The visual quality of the compressed video … …Journal of Computer Science, Vol. 13, Issue 10 · 2 Oct 2017 · 7,855 accessesView PDFCite
Research ArticleOpen accessEvery word in the titleUsing a Modified Technology Acceptance Model to Evaluate Designing Eight Queens Chess Puzzle GameHussain Mohammad Abu-DalbouhIn the game of chess, the queen can attack any piece that lies on the same row, on the same column, or along a diagonal. The eight-queens is a classic logic puzzle. The task is to place eight queens on a chessboard in such a fashion that no queen can attack any other queen. The eight-queen puzzle is often used … …Journal of Computer Science, Vol. 12, Issue 5 · 17 May 2016 · 7,188 accessesView PDFCite
Research ArticleOpen accessEvery word in the titleIncreasing Learning Frequency through Education Based GameDennise Adrianto, Violitta Yesmaya, Alvin ChandraIn the era of globalization, the development of the gaming world is evident very quickly, evidenced by the launch of various types of games every year, even every month. Game development that grows rapidly makes the desire to incorporate educational elements into the game application. It is also supported by the development of game engine to facilitate game development. The … …Journal of Computer Science, Vol. 11, Issue 3 · 7 May 2015 · 7,003 accessesView PDFCite
Research ArticleOpen accessEvery word in the titleA Comparison of Small-Side Games and Interval Training on Same Selected Physical Fitness Factors in Amateur Soccer PlayersAli Mohammad Safania, Rostam Alizadeh, Maryam NourshahiProblem statement: Soccer is a team sport with an intermittent nature in which the athletes need to improve their physical fitness and skill factors in order to engage in high intensity exercises. The aim of this study was a comparison of small-side game and interval training on some selected physical fitness in amateur soccer players. Approach: Twenty , soccer players … …Journal of Social Sciences, Vol. 7, Issue 3 · 18 Jul 2011 · 8,919 accessesView PDFCite
Research ArticleOpen accessEvery word in the titleReal-Time Connect 4 Game Using Artificial IntelligenceAhmad M. Sarhan, Adnan Shaout, Michele ShockProblem statement: The study presented a design that converted connect 4 game into a real-time game by incorporating time restraints. Approach: The design used Artificial Intelligence (AI) in implementing the connect 4 game. The AI for this game was based on influence mapping. Results: A waterfall-based AI software was developed for a Connect 4 game. Conclusion: A real time connect … …Journal of Computer Science, Vol. 5, Issue 4 · 30 Apr 2009 · 8,218 accessesView PDFCite
Research ArticleOpen accessEvery word in the titleThe Influence of Theme as Slot Machine Attribute on Casino Gamers Decision-MakingElizma Wannenburg, Tonie Drotsky, Johan De JagerWhen entering the casino gaming area, gamers are faced with hundreds of slot machines that vary in terms of themes, colours and sounds. Some gaming situations are characterized by low gamer involvement, but with considerable brand differences. Gamers visiting a casino have the option to play on various types of slot machines. Slot machine games range from single-bar to triple-bar … …American Journal of Applied Sciences, Vol. 10, Issue 7 · 2 Jul 2013 · 7,181 accessesView PDFCite
Research ArticleOpen accessEvery word in the titleMotivation and Sports Games in the Physical Education Sports Lesson a Student from the University of Medicine and Pharmacy "Carol Davila"Rachita Carmen, Draganescu ElenaProblem statement: At the behavioral manifestation of acts of physical education class at university is motivation. Purpose: Modeling the characteristics of personality and motivation of medical student's development following the establishment of an appropriate methodology to act in university physical education lessons by developing and implementing a strategic program included in organization, management and conduct training process-education, the means of … …Journal of Social Sciences, Vol. 7, Issue 4 · 10 Aug 2011 · 8,187 accessesView PDFCite
Research ArticleOpen accessEvery word in the titleRational Rules of Thumb in Finite Dynamic Games N-person Backward Induction with Inconsistently Aligned Beliefs and Full RationalityYanis VaroufakisRecent work has cast considerable doubt on the plausibility of specific assumptions about how rational agents form out-of-equilibrium beliefs in finite extensive games in which beliefs are induced backwards. The point is that the resulting consistently aligned beliefs are incoherent in view of the counterfactuals they rely on. This study asks: How will the possibility of inconsistently aligned beliefs affect … …American Journal of Applied Sciences, Vol. 2, Issue 13 · 16 Dec 2005 · 8,114 accessesView PDFCite