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5 results for “moodle”

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Research ArticleOpen accessIn the keywordsIntegration of Local Large Language Models, Retrieval-Augmented Generation, and Adaptive LearningAnass Belcaid, Kamal ReklaouiIn recent years, many schools and teachers have started using closed Large Language Models (LLMs) to help with learning. These tools can be very helpful for tutoring and personal learning, but they also bring serious problems. One big issue is that they use cloud systems, which means student data is sent to outside servers. This can put privacy at risk … …Journal of Computer Science, Vol. 22, Issue 4 · 26 Mar 2026 · 3,923 accessesView PDFCite
Research ArticleOpen accessIn the keywordsGamification After Almost a Decade: Is it Still Relevant? A Case of Non-STEM Hybrid E-learning University CourseAndrija Bernik, Danijel Radošević, Jasmina DvorskiGamification is a common and familiar term so far and it can be seen in almost every part of human activity. It's been nine years since the terminology first appeared in Gartner's Hype Cycle Report in 2011, however, higher education institutions still do not apply computer game elements to online Learning Management Systems (LMS). The problems encountered are related either … …Journal of Computer Science, Vol. 16, Issue 5 · 20 May 2020 · 7,248 accessesView PDFCite
Research ArticleOpen accessIn the keywordsResearch of Modular Object Oriented Dynamic Learning Environment E-Learning on Social Study for Elementary School StudentsTian-Syung Lan, Shu-Chun ChiuProblem statement: As the progress of digital technology, involving e-learning into curriculum becomes a novel trend. In general, the teaching practice of social study for elementary school students in Taiwan still depends on teacher’s one-way instruction. It’s difficult to activate students’ motivation within the limited course time. Approach: This study is proposed to recognize how e-learning improves teaching and learning … …Journal of Mathematics and Statistics, Vol. 7, Issue 2 · 18 May 2011 · 7,731 accessesView PDFCite
Research ArticleOpen accessIn the keywordsResearch on Efficiency of Applying Gamified Design into University’s e-Courses: 3D Modeling and ProgrammingAndrija Bernik, Danijel Radošević, Daniel StrmečkiResearch presented in this paper represents a further step towards proving the efficiency of gamification in higher education. Our research was conducted within two higher education institutions and includes full-time and part-time students who enrolled in the courses 3D modeling and Programming. Based on the research results, three hypotheses were tested. These hypotheses give a better insight into some psychological … …Journal of Computer Science, Vol. 13, Issue 12 · 11 Dec 2017 · 8,331 accessesView PDFCite
Research ArticleOpen accessIn the keywordsE-Learning System Development using an Open-Source Customization ApproachH. Mohammadi, S. A. Monadjemi, P. Moallem, A. A. OlounabadiEducational organizations have different methods of deploying E-learning systems, of which is using and developing open-source e-learning systems. One should consider some criteria when choosing a suitable system includes: documentation, usage rate, structure, standards support and educational strategy. In this work an e-learning software system has been elected and five phases of modification has been done to domesticate it, which … …Journal of Computer Science, Vol. 4, Issue 5 · 31 May 2008 · 6,739 accessesView PDFCite