Research ArticleOpen accessIn the abstractHybrid Fog Resource Provisioning and Resource Allocation using MKFCM and FPANagarjun E, Dharamendra Chouhan, Dilip Kumar SMThe expansion of Internet of Things (IoT) deployments has motivated the Fog Computing (FC) paradigm, which brings mobile-edge and cloud resources together under a single model. Allocating and provisioning application tasks across such environments poses challenges due to constrained resource capabilities, heterogeneity, mobility, network hierarchy, and unpredictability. This paper addresses the need for additional computing devices that prioritize delay-sensitive applications … …Journal of Computer Science, Vol. 22, Issue 10 · 6 Oct 2026 · 462 accessesView PDFCite
Research ArticleOpen accessIn the abstractOptimizing Mobile Edge Computing Efficiency through Multidimensional Generative Adversarial NetworkAnitha Premkumar, Sowmya Vemagal Lakshminarayana, Shankar Rajagopal et al.Big data Processing and the IoT have recently gained popularity as study topics in MEC and thorough research is sought for well-informed decisions. Mobile edge equipment, such as base stations, routers, and edge servers, usually have limited processing capabilities compared to traditional data centers. According to this perspective, this research constructs MEC using Intelligent Outlier Detection with a Multidimensional Generative … …Journal of Computer Science, Vol. 21, Issue 2 · 18 Jan 2025 · 4,686 accessesView PDFCite
Research ArticleOpen accessIn the abstractBoosting User Engagement in Ticketing System Through Gamification in IndonesiaFernandez, Willis Tan, Steven Lie, Sugiarto HartonoThe rapid growth of mobile applications in Indonesia, exemplified by the rise from 7.31 billion downloads in 2021 to 7.56 billion in 2023, poses a significant challenge in retaining user engagement post-download. This study explores how gamification can enhance user engagement in ticketing applications. Using the Self-System Model of Motivational Development (SSMMD), we investigate the influence of gamification elements achievement, … …Journal of Computer Science, Vol. 21, Issue 8 · 12 Oct 2025 · 2,454 accessesView PDFCite
Research ArticleOpen accessIn the abstractOne Time Password (OTP) Solution for Two Factor Authentication: A Practical Case StudyOscar Efrén Acosta Mayorga, Sang Guun YooCurrently, static passwords are no longer secure, they expose accounts and data, more advanced and sophisticated approaches are required to guarantee user authentication and operations in digital systems. In this context, this study investigates how in a practical application, addressing security challenges in user authentication using One Time Passwords (OTP) can strengthen two-Factor Authentication (2FA), the use of a sec … …Journal of Computer Science, Vol. 21, Issue 5 · 26 Apr 2025 · 8,452 accessesView PDFCite
Research ArticleOpen accessIn the abstractInvestigating the Effects of Some Key Psychological and Behavioral Theories Across a Spectrum of Research DisciplinesFelix Kabwe, Jackson PhiriThis study examines key psychological and behavioral theories to understand their impact on individual learning, decision-making, and behavior across various contexts. The study addresses the need for deeper insights into how these frameworks shape human behavior and their applications in diverse research disciplines. The frameworks explored include the Technology Acceptance Model (TAM), which forecasts technology adoption through constructs like perceived … …Current Research in Psychology, Vol. 11, Issue 1 · 3 Jan 2025 · 9,248 accessesView PDFCite
Research ArticleOpen accessIn the abstractA Holistic Approach to Security, Availability and Reliability in Fog ComputingAbdulrahman Alshehri, Hazzaa Alshareef, Samah Alhazmi et al.Abdulkareem, K. H., Mohammed, M. A., Gunasekaran, S. S., Al-Mhiqani, M. N., Mutlag, A. A., Mostafa, S. A., Ali, N. S., & Ibrahim, D. A. (2019). A Review of Fog Computing and Machine Learning: Concepts, Applications, Challenges, and Open Issues. IEEE Access, 7, 153123–153140. https://doi.org/10.1109/access.2019.2947542 Alrawais, A., Alhothaily, A., Hu, C., & Cheng, X. (2017). Fog Computing for the Internet … …Journal of Computer Science, Vol. 20, Issue 6 · 20 Mar 2024 · 6,372 accessesView PDFCite
Research ArticleOpen accessIn the abstractTesting React Native Mobile Apps: Pruning GUI Model ApproachRand Marwan Khalil Ibrahim, Samer ZeinThe mobile app market is still in continual growth. People are migrating to smartphone mobile devices to accomplish their daily activities while working, playing, and communicating with others. From the developers' perspective, there exists a wide variety of platforms, technologies, and architecture choices for developing and testing mobile apps. However, because of the constant changes in software applications and the … …Journal of Computer Science, Vol. 20, Issue 6 · 12 Mar 2024 · 6,070 accessesView PDFCite
Review ArticleOpen accessIn the abstractA Comprehensive Survey on Applications, Challenges, Threats and Solutions in IoT Environment and ArchitectureSadia Waheed, Savera Hanif, Rubab Hafeez et al.The influence of the Internet of Things (IoT) on how people live, interact and conduct business has rapidly increased. Integrating physical objects with electronic networking, or the Internet of Things (IoT), allows for better communication and environment detection. In coming years, higher service levels will be offered by IoT-based technologies, remarkably changing how people would conduct their daily lives. Currently, … …Journal of Computer Science, Vol. 20, Issue 3 · 30 Jan 2024 · 7,261 accessesView PDFCite
Research ArticleOpen accessIn the abstractFuzzy Logic-Based Quantification of Usability Expectation for M-Commerce Mobile Application by Using GQM and ISO 9241-11Manish Mishra, Reena DadhichFuzzy logic-based quantification of usability expectation for an m-commerce mobile application is a process of measuring the usability of a mobile application by using fuzzy logic principles. The usability of any mobile application is used to find out the user experience of the mobile application by analyzing the user's expectations and preferences. Fuzzy logic always be the optimal choice for … …Journal of Computer Science, Vol. 20, Issue 1 · 24 Nov 2023 · 6,209 accessesView PDFCite
Review ArticleOpen accessIn the abstractIOT-Based Smart Helmet for COVID-19 Detection and ManagementFoziah GazzaweCovid-19 is one of the pandemics that has shocked the world. Having originated from China, the virus rapidly spread across many countries of the world. There was a need to come up with mechanisms to manage the spread of the virus. The traditional methods of temperature capture through thermal handheld gun thermometers were tedious and exposed the officers to the … …Journal of Computer Science, Vol. 19, Issue 11 · 14 Nov 2023 · 6,046 accessesView PDFCite