Sign inSubmit
Tips: “quotes” for a phrase · author:Lee · a DOI goes straight to its article

7 articles for “game-teaching”

Set a search alert
Research ArticleOpen accessIn the keywordsThe New Frontiers of Edutainment: The Development of an Educational and Socio-Cultural Phenomenon Over time of GlobalizationFelice Corona, Francesco Perrotta, Emilia T Polcini, Carla CozzarelliProblem statement: The cultural aspect of the game lies in its extraordinary value as a learning tool, as even traditional model of sports, eventually took on new and expanded features. Motor-sports activities proposed in the form of play, are increasingly seen as a real social need, which involves large and small, young and old, able-bodied and disabled people in perspective … …Journal of Social Sciences, Vol. 7, Issue 3 · 18 Jul 2011 · 8,332 accessesView PDFCite
Research ArticleOpen accessIn the keywordsSelf-Perceived Entrepreneurship Skills for Undergraduates of Private University in MalaysiaLeow Meng Chew, Lau Siong Hoe, Tan Choo Kim, Lillian Wang Yee KiawThis study was conducted on a random group of undergraduates in one of the private university in Malaysia to assess the self-perceived entrepreneurial skills of the undergraduates. As there was no standard instrument for this purpose, a simple questionnaire consisting of twelve questions was devised and used. The results were analyzed and reported by running the data in a few … …American Journal of Applied Sciences, Vol. 13, Issue 6 · 3 Jun 2016 · 7,489 accessesView PDFCite
Research ArticleOpen accessIn the abstractGamification After Almost a Decade: Is it Still Relevant? A Case of Non-STEM Hybrid E-learning University CourseAndrija Bernik, Danijel Radošević, Jasmina DvorskiGamification is a common and familiar term so far and it can be seen in almost every part of human activity. It's been nine years since the terminology first appeared in Gartner's Hype Cycle Report in 2011, however, higher education institutions still do not apply computer game elements to online Learning Management Systems (LMS). The problems encountered are related either … …Journal of Computer Science, Vol. 16, Issue 5 · 20 May 2020 · 7,248 accessesView PDFCite
Research ArticleOpen accessIn the abstractMotivation and Sports Games in the Physical Education Sports Lesson a Student from the University of Medicine and Pharmacy "Carol Davila"Rachita Carmen, Draganescu ElenaProblem statement: At the behavioral manifestation of acts of physical education class at university is motivation. Purpose: Modeling the characteristics of personality and motivation of medical student's development following the establishment of an appropriate methodology to act in university physical education lessons by developing and implementing a strategic program included in organization, management and conduct training process-education, the means of … …Journal of Social Sciences, Vol. 7, Issue 4 · 10 Aug 2011 · 8,187 accessesView PDFCite
Research ArticleOpen accessIn the abstractThe Integration of Proverbs from Thai Didactic Literary Works for Secondary StudentsSuphapanyawut Kannika, Boonsom Yodmalee, Sunate PotisanProblem statement: The integration of proverbs from Thai didactic literary works for secondary school students has been prepared for building the body of knowledge. The process of managing human thoughts in behaving and doing well can increase quality and efficiency to students in terms of mind, conscience and correct actions. (1) This article aimed to examine histories of the uses … …Journal of Social Sciences, Vol. 6, Issue 3 · 30 Sep 2010 · 7,050 accessesView PDFCite
Research ArticleOpen accessIn the abstractStroke Motion Learning for a Humanoid Robotic Ping-Pong Player Using a Novel Motion Capture SystemC. H. Lai, T.I. James TsayProblem statement: Human ping-pong players determine the stroke trajectory according to their experience before the ball enters their court. However, to enable a humanoid robot to select the appropriate stroke motion based on skills learned from 3D motion, important patterns must be generated to simplify the complex 3D motion. Approach: This study developed an effective strategy for teaching ping-pong skills … …Journal of Computer Science, Vol. 6, Issue 8 · 31 Aug 2010 · 7,382 accessesView PDFCite
Research ArticleOpen accessAll words, across the recordParallel Approach for Content Based Medical Image Retrieval SystemM. Emmanuel, D.R. Ramesh Babu, Jayashree Jagdale et al.Problem statement: Parallel implementation of a CBIR system for medical applications due to the rapid progress in the technologies for obtaining and storing digital images for diagnostic purposes in medicine. Approach: For feature extraction Wavelet decomposition was used for texture, global color histograms for color and novel wavelet based approach for shape feature extraction. The system had been implemented in … …Journal of Computer Science, Vol. 6, Issue 11 · 23 Oct 2010 · 7,631 accessesView PDFCite