Sign inSubmit
computersciencejournal.org is not ours. This journal is published only at thescipub.com/jcs. Report a suspicious emailcomputersciencejournal.org is not ours · Report
ArticleMetrics
Research Article · Open access · Published 13 December 2017

Analysis of Interaction Design Patterns on Drawing Application for Early Preschool Children using Inductive Approach (Case Study: ABC Coloring Book for Toddlers and Tracer-hand Writing Pattern Drawing Application)

Indah Mekar Sari1, Dana Sulistiyo Kusumo1 & Mira Kania Sabariah1

Journal of Computer Science, Volume 13, Issue 12, pp. 728–734 · doi.org/10.3844/jcssp.2017.728.734

7,575 accesses4,494 downloads2 citations (Crossref)Metrics
Cite Check for updates

Abstract

Nowadays, there are many game applications that are used as a medium of interactive learning for children. One of them can help early preschool children to learn drawing. Using interaction data, we conducted an inductive approach to identify children's interaction patterns on drawing applications. We observed the used of two drawing applications: "ABC Coloring Book for Toddlers" and "Tracer-Hand Writing Patterns" downloaded from AppStore. Participants of our research were five Indonesia kindergarten students. We found 21 interaction patterns in the Coloring Book and 25 patterns in the Tracer application. The results of the observation were used as a reference in designing a drawing prototype, named “Draw Kids”. We implemented 34 interaction patterns in our drawing prototype. The usability testing results of five participants in our study show that the average of usability level is satisfying (91.67%). By integrating inductive approach, initial-final analysis of interaction design patterns and mapping the patterns into the drawing competencies of Indonesia’s early preschool education can yield interaction design patterns in accordance with the early preschool education competencies.

Licence and reuse

Open access. This article is licensed under a Creative Commons Attribution 3.0 Licence (CC BY 3.0), as printed on the article, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original authors and the source. No permission is needed.

How to reuse this article

Responses (0)

Have a comment on this research? Sign in to respond. Responses are moderated and published with your name and affiliation; the authors are invited to reply. How we use your dataWrite a response

About this article

Cite this article

Sari, I. M., Kusumo, D. S. & Sabariah, M. K. (2017). Analysis of Interaction Design Patterns on Drawing Application for Early Preschool Children using Inductive Approach (Case Study: ABC Coloring Book for Toddlers and Tracer-hand Writing Pattern Drawing Application). Journal of Computer Science, 13(12), 728–734. https://doi.org/10.3844/jcssp.2017.728.734

Licence
CC BY 3.0
Issue
Volume 13, Issue 12
Policies
Editorial independenceUse of generative AIData availabilityAppeals and complaints
Version
Version of record
Analysis of Interaction Design Patterns on Drawing Application for Early Preschool Children using Inductive Approach (Case Study: ABC Coloring Book for Toddlers and Tracer-hand Writing Pattern Drawing Application)Journal of Computer Science · Volume 13, Issue 12 · pp. 728–734 · CC BY 3.0Download